Gamification of Learning; The Final Piece of the Puzzle (part 4/4)


This is the fourth and final instalment in our gamification of learning blog mini-series, and in this post we’ll outline everything you need to know about the key elements of a gamified learning environment and why they make learning so captivating for students.

Need to reminder of PART 1PART 2 or PART 3 of the series?

We’ve previously defined the concept of gamification, outlined how it works and then gone on to discuss the different game formats that you can use in the classroom. Part four is the last piece of the puzzle and by the end of the final article you should understand everything you need to know to start using gamification in your classroom!

Goals and objectives

The first gaming elements that we’ll discuss are goals and objectives. Defined goals are arguably the most fundamental aspect of games and gaming. Clear goals and objectives ensure that players have a purpose and focus while playing the game. Goals should be clear and visible; this provides players with feedback on progress and increases motivation. Without a clear goal, it’s impossible for players and learners to understand if their efforts are getting them closer to the overall objective and to ultimately decide who wins the game. Having a clear goal also gives players the autonomy they need in order to achieve the goal in new and creative ways.

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